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WAR Culture Package
Erlunn
Elves
The
About
five miles in from the edge of the forest there is a mystical barrier of thorns
and heavy growth known as The Woven. This
barrier separates the woods into two distinct sections (the Outer Rim and the
Inner Sanctum) and acts as the first line of defense for the Erlunn.
Twenty feet tall and almost a mile thick, it is a tremendous obstacle
that is not easily overcome. An
extended version of the one once found within the North Wood, the magic used to
create The Woven was incredibly draining, causing the great wizardess, Coquii
Eldrii, to pass before her time. After
The Woven was created the magic used was deemed uncontrollable and not to be
used again, but when the elves expanded their realm to encompass all of the
Although
this living construct appears impassible there are doors for both entering and
leaving the
The
Outer Rim of the forest is much like any other woodland.
It is filled with rather ordinary plants and animals.
Outsiders can come and go as they wish without interference from the
Erlunn. The Erlunn will rarely be
found in the Outer Rim, and many humans who have lived on the outskirts of this
woodland for generations have never seen one of the elves.
The Erlunn do not keep watch on the Outer Rim except for very near The
Woven. Even then they will not often
become involved in what goes on there, but will simply take note of it.
If anyone attempts to get through The Woven the Erlunn will watch with
disinterest unless they seem to be making headway, at which point the elves will
take some appropriate action to deter the intruders.
Within
The Woven is a truly marvelous world that the Erlunn call the Inner Sanctum.
This enchanted woodland is ever-changing and appears to always be in full
bloom. Crystal clear streams, which seem to change course regularly, flow freely
throughout the Inner Sanctum and at night sparkle under the cascades of
moonlight. The entire realm seems at
once magical, mysterious, and pure. Countless
numbers of mystical creatures dwell here. Almost
all of these highly intelligent creatures are shy and reclusive, but it is not
unheard of for them to occasionally venture forth to play with the Elven young.
All animals are free to roam through the Inner Sanctum, and an odd
magical aura pervades the entire realm. The
Erlunn are vegetarians who do not eat meat and so they never hunt, and yet the
animals of the Inner Sanctum do not overpopulate or starve.
There is always enough food and reproduction is somehow controlled by the
magic in a way that is neither unpleasant nor unwanted.
Everything is at peace.
Within
the Inner Sanctum, the Erlunn have cast powerful magical protections that will
help to deter any invading force. Foremost
among these is a spell of confusion that will act upon anyone that is not of
Erlunn Blood. This confusion will
cause the invader to lose all sense of direction and to wander aimlessly.
To further complicate matters, invaders will find that eating or drinking
any of the forest’s natural bounty will act as a deadly poison unless
harvested by a person of Erlunn Blood. The
otherwise docile animals and magical creatures of the Inner Sanctum will fight
along side the Elves in times of need, and some say that even the trees
themselves will fight if it becomes necessary.
Some
places within the
Maze of Irasiil (Ear-ah-see-ill):
This maze was magically built by the Naturalist Irasiil from Holly taken
from distant Elven lands across the sea. The
maze is large and remains near the Trentalai Relis, the center point of the
Unicorn Grove:
Located near the river in the Southeast section of the
It is not unusual for an Elf to make a pilgrimage here, to play and enjoy
the company of the proud Faerie Unicorns. Fewer
Elves are lucky enough to become a rider of the shy Unicorns, a companionship
and bond that is so deep it is almost telepathic.
Those whom the Unicorns choose as partners remain within the grove,
sharing in the simple joys of life that the
Dardinai Konith (Circle of the Dryad):
This area in the
At
this time they share magnificent poetry and tales of love with those who gather
from far and wide to hear their heartbreaking stories.
Their innocence and naivety regarding other matters is amazing,
considering the content of their stories, and yet they seem incapable of
comprehending any of the evil which resides in the world.
The
nearby area of the falls, however, is noted for the spirit of an Elven Lady who
walks the paths near the waterfall. She
comes out only on clear nights, when the stars shine bright.
Dressed in a long, white robe, she walks with her hands slightly
outstretched and her face tilted toward the far-away stars.
Never does she talk and yet all who see her feel her anguish.
None have recognized the Elf and despite the work of all the best Elven
Sages her identity remains a mystery. It
is rumored that when deep troubles are thrust upon the Elves, she will appear
with a large silver bow strapped to her back and carrying a gold, heart shaped
locket. Since trouble does not often
find its ways to the Erlunn to affect them in such cataclysmic proportions, this
particular image of her is rarely seen.
The Evartay (Ev-are-tay):
The Evartay stands in the
The Erlunnites are a long lived race that has seen and experienced more
than others could imagine. With these experiences, they have grown wise in their
ways and in tune with Tyrra. For
generations the Erlunn Society has been based on the unswerving belief in
isolationism and non-contamination. The Erlunn have always been viewed as a
reclusive society by those of the outside world, but this is not exactly
correct. The Erlunnites simply seek to protect their culture from external
corruption. Visitors are extremely rare and they are only permitted to enter as
far as the region known as The Woven, which surrounds the entire
The Erlunn achieve their knowledge by studying the universe in its
entirety. As a simple mirror reflects the truth in what it sees, the Coquii
Eldrii study the stars to discover and locate the Reflections of Truth. It is
the belief all answers are provided if one stops to take the time and examine
their environment. During these times the Elders perform a variety of different
ceremonies, depending on the complexity of the answer being sought, which
channel the Elven spirit and mind to a higher consciousness.
Erlunn
Elves strive for total inner peace and they believe true peace comes from total
balance and elevated thought. Their philosophies and higher education weaves
together the many complex strings that form the foundation of the Erlunn
beliefs. Their society and structure
is a unique and highly intricate one steeped in the traditions of their
forefathers.
The Erlunn, although extremely logical, still maintain their mystical
connection to the forest, albeit one that includes Tyrra and the stars.
They feel a kinship with the forest and respect the creatures and plants
that dwell there. The Erlunn view themselves as Guardians of Tyrra and as such
frequently involve themselves in the matters of the Elemental Planes, especially
when present on Tyrra. Although they
take an interest in the balance of other Planes and the way that it could
eventually affect Tyrra, their main goal is to insure Planar Creatures and
Planar attributes maintains a strict balance while on Tyrra.
When an overbalance does occur the Erlunn strive to right the problem.
During
the war from which the
Each
of the thirteen trees is treated with the utmost respect and form bonds of
friendship with those Elves which reside within them.
Below are the names of the trees and the element they are associated
with.
Ceiin
Ionnic- Associated with the Plane of Flame.
Clebrin
Unsic- Associated with the Plane of Water.
Calatrir
Treac- Associated with the Plane of Air.
Carr
Nayan- Associated with the Plane of Light.
Crean
Reac- Associated with the Plane of Stone.
Cyen
Ieanin- Associated with the Plane of Dream.
Cven
Faeriein- Associated with the Plane of Reason.
Cziyn
Brin- Associated with the Plane of Earth.
Craul
Oben- Associated with the Plane of Chaos.
Caes
Elivaen- Associated with the Plane of Death.
Cretiean
Waelin- Associated with the Plane of Life.
Realisasn
Quitri- Associated with the Plane of Faerie.
Within the Trentalais Relis many Elves claim their home.
They are not cities, but more of a place in which many live harmoniously.
Some trees harbor more then 10,000 Elves and yet there is enough space
for all without cramping of any sort, leaving plenty of room for the Elves to
join in celebration with each other or to seek the solace of the stars in peace.
City is an incorrect term for the fact it implies a regimented social
structure, one with laws and orderliness. The
Erlunn Elves do not follow any sort of code and the governmental structure is a
loose entity, based on good will, the mores of the society, and the cooperation
of all.
A unique trait of the Trentalais Relis is the ability to shift
extra-dimensionally within the
The enhanced enclaves of the great trees in which the Erlunnites reside
are called Piyaiini (Pie-a-een-i). Although
either is acceptable, it is more common to find an Elf living in an extended
family environment than a solitary one. A
Piyaiini is formed at the request of an Elf to the tree in which they have
chosen to make their home. These dwellings grow as if engraved and polished
by a master carver. The Erlunn
prefer to live under the open sky and the trees graciously turn down their
leaves to provide shade during the hot seasons and shelter when it rains. On a
clear night, the trees open wide so the Erlunn may view the stars and sleep
under the open sky. These woven walls are as thin as a sheet of parchment yet as
strong and durable as a castle wall.
Blending
in complete harmony with the tree each Piyaiini is unique and reflects the
personality of the Elf. Most
necessary items of everyday living are formed by the Tree within the Piyaiini,
such as beds, which are padded with harvested leaves from the Great Oaks.
The Erlunn Elves will often decorate their Piyaiini to reflect their
passions, yet their homes are typically uncluttered and neat.
Fires are never set within a Piyaiini, not even to cook.
Basins are formed near the trunk of the tree inside of the Piyaiini
for drinking, bathing, and cooking, with the dirty water constantly refreshed by
the ever flowing pure water traveling up and down the trunk of the tree. The
various levels of the great trees and the Piyaiini’s are connected by
intertwined, living branches that regularly shift to different spots during the
day. The
walls and walkways sparkle as if lightly sprinkled with blue glitter.
The walkways also connect to the ground, allowing a safe passage to the
forest floor.
Trade, for the most part, takes place in the Trentalais Relis.
Each Tree has an extremely large Piyaiini set aside for such enterprises.
There are no merchants or Elves present besides those seeking something.
Those goods the Elves wish to sell are placed here; from wood carvings
and musical instruments, to magical items and mighty weapons.
Each person or family member selects a space to display their wares, sets
them up, and then leaves. A list of
items is left along with their goods, describing what they wish to receive in
trade. Other Elves, and rarely
creatures of the
For those Elves and creatures that do not reside within a particular
Trentalai or in one at all, the Piyaiini of Trade is still open to them.
Typically the Elf will approach a family residing within the Trentalai
Relis, give them their goods and a list of what they wish, leaving the family to
see the rest of the matters. The Elf
then takes responsibility for the goods left within their possession and barters
them accordingly. When the other Elf
returns the goods are returned in full.
Education
is a major cornerstone of Erlunnite society.
The children are taught from an extremely young age that education in
whatever pursuit they choose is the key to fulfillment and truth.
Gaining knowledge is seen as the first step to obtaining wisdom and
therefore education assumes a large part of an elf’s life.
Although an Erlunn never stops learning their general education can be
placed into several categories according to age:
Shraedriin (Shray-dree-in)
:( Age 0-21) Erlunn Elves are encouraged to play with other Elves and the
creatures of the
Gritae (Gree-tay): (Age
21-31) The time when rudiments of a base education is impressed upon the young
elf. The education of the child
during this time is devised by the family and is not uncommon for several
members to combine their efforts to provide the child with a well rounded
education. Studying every day for
several hours, the curriculum greatly varies.
Dremtey (Drem-tay):
(Age 31-70) A time when the growing Erlunn child continues their education and
still remains with the family. Much
of the child’s education at this point is self-directed with an older, more
experienced member of the family or a close family friend acting as a mentor to
help direct the child’s interests. Seen
as a time of discovery the child will study several different topics.
Any topic which interests the child is encouraged.
For example the young Elf may study the rudiments of the necromantic
arts, scroll-making, and painting. At
this point they learn more about the Erlunn connections to Tyrra and their
responsibilities to it. Learning the
properties meditation, logic and reason is even more embedded in the child
during this time.
Upon reaching the age of 70 the Erlunnite child will decide what
specialization they wish to pursue. When
the Elf chooses what profession to follow they enter into one of the 12
specialized schools. The child lives
within the school for the next two spans (20 years), for it takes a tremendous
amount of time and discipline to study at one of the schools. It
is during this time the child learns the rudiments of their future profession.
Chutran(Choo-tran):
(Age 90+) At age 90 the Erlunnite child has several difficult choices to make
that will affect the rest of their lives. They
may choose to continue on in their present course of study at the Soliinyar
Solinadri (
Soliinyar Solinadri (The Schools of Specialization)
The Soliinyar Solinadri(So-lee-in-yar So-lyn-ah-dree) are the schools of
specialization that every Erlunn youngster is expected to enter to continue on
with their learning from age 70 onward, until the Elf is satisfied with their
education. There are twelve
Soliinyar Solinadrii and each school encompasses many different aspects.
The Schools not only train the mind, but the body as well.
Games of prowess and physicality are encouraged and the students often
create brilliant strategic games of their own.
There are several “titles” or stages of education within each
Soliinyar:
Miirlii:
When an Elf enters the Soliinyar Solinadri of their choice they are considered
Miirlii (Mi-ir-lee-i) or “Unlearned”. There are scheduled classes in the
various schools, taught by a Saigriim Truiiryn of that school.
There are also self-directed aspects of certain subjects which all
Erlunnite children are expected to participate in.
Field work is not unusual and among the classes of the child’s
specialization are also classes in Logic, Reason, Philosophy, Debate, Etiquette,
and History. In their free time
young elves often gather for games of skill or meditate within the wood in a
quiet spot.
Layriin:
If at age 90 the Elf chooses to remain at the school it will be for a period of
70 years, at which time they may either still continue on with their studies or
return home and continue on in the family setting, which many do.
Once this 70 years is completed they are considered Layriin (Lay-ren) or
the “Learned”. This means that
they have obtained a substantial amount of knowledge from their school and are
capable of using it to benefit the family and the society at large.
Layriin Liriis:
If they do remain past the age of 160 there is not time limit in their search
for knowledge. They study and
research a particular topic or craft on their own with the hopes of contributing
to the schools’ and society’s knowledge.
These Elves continue studying for the sheer thrill of gaining knowledge
on a once unknown topic. Once all
the research is completed they are considered Layriin Liriis (Lay-ren Li-rees)
or the “Most Learned” and these knowledgeable men and women are highly.
At this point an Elf may stay on in the pure quest for knowledge, teach
in the school, or return home to the family.
Often those who do stay become
the finest craftsmen or sages in all of the land.
Sarigriim Truiiryn:
There is one final achievement the Elf may strive for within the Soliinyar
Solandri and that is the Saigriim Truiiryn (Say-gri-im True-ee-ren) or the
“Learned Master”. They are
considered great Sages and Masters of their craft.
It takes many, many years of diligent work to obtain the title of
Saigriim Truiiryn and afterwards the elf may begin on another topic of
specialization in the same school or attempt to master another specialization
altogether.
Saigriim Miirlii:
If a Sarigriim Truiiryn chooses to seek another specialization at a different
they become Saigriim Miirlii (Say-gri-im Mi-ir-lee-i) or “Unlearned Master”.
Respect is still due for their accomplishments, but they have chosen a
new path and because of that they are seen as but a babe in their new studies.
It
is not unheard of and happens quite frequently for the Saigriim Truiiryn of one
school to work with that of another to further their knowledge in their various
pursuits. Likewise students often
will receive their base knowledge at one Soliinyar to continue on with their
true passion in another.
Although
often fierce, competition both within and between the various schools is
good-natured. The schools are able
to run through the donations given by those families whose child is attending
the school or by those who have studied there and moved on.
Much of what is needed is provided by the
Each school contains a large library the students have access to
throughout their years of study and beyond.
The books found there deal mostly with the school and the topics taught,
accompanied by copies of Sage’s writings, contributions of past students, and
musical scores.
The twelve Soliinyar Solinadri are as follows with a brief description of
each.
Soliinyar Aemiy
(So-lee-in-yar A-i-mee): This is the
Soliinyar Makii
(So-lee-in-yar Ma-ki): This is the school of magical item creation and is
located in the Northern most part of the
Soliinyar Harmae
(So-lee-in-yar Har-may): This is the
Soliinyar Tisylenok
(So-lee-in-yar Tis-sil-len-ok): Located throughout various parts of The Woven,
the Soliinyar Tisylenok is the school of the fighting arts.
This school combines the art of fighting with the unique outlook on life
that all Erlunn possess. The ethics
of combat, honor, and precision are all taught within this school.
New and old fighting styles combine and those who attend this school
learn strict discipline and the use of many weapons besides the preferred bow,
sword, and shield. Students also
study the fighting styles of other races and elementals to gain a better
understanding of possible foes. Disarming
an opponent is always preferable to the final blow.
The creation of armor and weapons also takes place here, both mundane and
magical. Soliinyar Tisylenok often
works in concert with Soliinyar Makii when creating magical armor and weapons.
Some of the more wondrous works taking more then a century to complete.
Soliinyar Reliityr
(So-lee-in-yar Rel-i-teer): This school has no set facilities and is where the training of
what other races call a “ranger” occurs.
Much time is spent in various parts of the Forest of Shadows learning to
survive off the land, the categorizing of animals, plants, and minerals,
tracking, weather reading, hunting, fishing, and the Elven scouting methods.
Making contact with the more reclusive and shy creatures of the
Soliinyar Arcanii
(So-lee-in-yar Ar-can-i): The
The
responsibilities undertaken in this school are numerous.
Typically the student will either choose either Earth or Celestial Magic
as their main course of study. The
affects and creation of new formal scrolls, master crafted potions, battle
scrolls, and mundane potions take place within these walls.
The students and masters here also strive to heal the ill, often to the
point of their own exhaustion and subsequent illness or death.
Research on plagues from the outside world is conducted by the highest
masters of the school, who regularly seek to find preventive measures.
It is here the effects of Earth, Chaos, Necromancy, Gandolin Crystal,
Dark Earth, other Arcane materials, and Eldritch Magic have on.
Soliinyar Fanaen
(So-lee-in-yar Fay-na-en): This school also has no set location, its students
sleeping under the stars upon the mossy
Soliinyar Domikye
(So-lee-in-yar Doe-me-kay): The only school devoted to the more domestic needs of the
Erlunnites, Elves come to this school to learn the arts of clothier, merchant,
dancing, exquisite cooking, and other Elvish pursuits.
It is not unusual for a student to study here and then move on to another
school of study or vice versa. Some,
it should be noted, find their true passions here and remain a faithful student
of this school for the rest of their days. Students
from this school are frequently asked to create magnificent feasts or clothing
for festivals, weddings, and other important celebrations.
Soliinyar Aspreyen
(So-lee-in-yar As-pri-en): The school of the Elements, it is one of the largest
schools, located to the West from the center of the
Soliinyar Starimyae
(So-lee-in-yar Star-im-ay) School of the astrological arts, the knowledge found
here is perhaps the most difficult to master. Located in the Northern reaches of
the
The
school is noted for its’ amazing murals of the constellations and the painted
depiction of the stories behind them.
Soliinyar Kinphae
(So-lee-in-yar Kin-fay): The school of thought, it fosters the creation of new
philosophical works and the study of old ones. Basic
tenets of this Soliinyar are strict discipline and meditative abilities.
The art of Debate and Diplomacy are taught and the Elves of this school
are trained to always seek answers to seemingly impossible questions.
The patterns of history, both Erlunnite and other, are analyzed here.
Ethics is one of the major cornerstones of this school, which make those
who attend here some of the best arbitrators.
The
Atrayil, those Elves who dedicate their lives to diplomatic enterprises both
within the shelter of the
Soliinyar Mistrien
(So-lee-in-yar Miss-tree-in) This school is located in the North East section of
the
This
school is something of an enigma. No
one is quite sure what occurs within these hallowed halls.
The study of Elven mysteries and legends is all that is known, and if
something unusual occurs or an artifact of unknown powers is discovered it is
sent here for study before going on to the Soliinyar Makii.
They deal with the past for the most part, in those legends that have
drifted from the minds and memories of other races, keys that could possible
lead to some hidden clue to solve some bigger question.
Of all the schools the knowledge found here is considered the most
dangerous to the untrained and few who do not attend the school are allowed
entrance beyond its courtyard.
The
Erlunn Elves are a mild mannered and highly imaginative people. Known as
remarkable philosophers, the Erlunn seldom act without methodically
investigating all available options. Oftentimes in the eyes of other races this
trait will make the Erlunn appear to be procrastinators or cowards, but to the
Erlunn these other races are simply incapable of comprehending the higher level
of understanding that is sought. Erlunnites
simply approach life with great patience and forethought.
They realize they have several centuries of life left and therefore are
not as easily excited into making hasty decisions as the other, shorter lived
races of Tyrra. The less enduring
races of Tyrra are more prone to run headlong into a dangerous situation without
considering the ramifications of such an action.
An Elf, however, will always take the time to cinsider the matter fully
before committing to any action.
The
Erlunnites are extremely honorable and their word is their bond.
An Erlunn Elf will never break his or her word if at all possible, even
unto permanent death. Although all
Elves are considered brothers and sisters, true friends are rare and when an Elf
considers another a friend they are extremely loyal to that person.
Extremely noble and pure of character they strive to find the good in all
People and situations. The
emblematic Elf spends a large majority of his time in studies contemplating
affairs of Tyrra and often looks to the stars in search of answers. Feeling
a kinship to the bright points of light in the night sky, the Erlunn believe
that the stars often direct them down certain paths.
To the far-seeing Erlunnites there is no defined black and white, wrong
or right, in any instance. There are
many shades of truth and this belief is extended to situations which require an
important decision. They feel that
wisdom is the key to following the correct path and all information of a
particular topic is needed to reach the most reasonable answer.
The Erlunn Elves tend to concentrate more on the far reaching
consequences than on immediate ones. Often
they will try to step back from the situation so they will be able to view it in
its entirety, concentrating on the possible outcomes and probabilities.
They
see the reason for their existence as being Guardians or Protectors of Tyrra.
They strive to maintain a balance in all things and work toward that
goal. Due to this long-lived outlook
on life they see the universe as one interconnected creation and not broken up
sectors. Although Erlunn Society is
one without crime and laws, the Erlunn still vigilantly train with their weapons
and battle magics for they will pick up arms when necessary to protect their way
of life or maintain the balance.
In
order to propagate this belief as Guardians they often study on many different
topics during their long life, in order to better serve Tyrra.
They study all kinds of Magic, including Chaos and Necromancy, and do not
find the casting of it to be particularly problematic.
Often they will become experts on their given topic and because of this
the Erlunn are often regarded as great sages or lore masters.
Their
preferred weapon style is a bow or a sword and shield.
Elves take great pride in their weapons and will often decorate them with
multiple, delicate designs. So well do they know their craft that when in battle
they are extremely graceful and almost beautiful to witness.
It is like watching a dance of death, an astounding site for those who
have seen the typical everyday tranquility of an Elf.
Beings that loath war, the Erlunnites will seek all possible ways to
avoid armed conflict.
Erlunn
Elves as a race are typically quiet and introspective.
They fully experience all the emotions that other races enjoy, but will
often ponder the result of openly displaying a particular emotion. For example,
Erlunn Elves do not often show their anger in outward or loud displays.
They typically view anger as a loss of self control and they will try to
discipline any outbursts. The humor
of the Erlunnites is often highly defined and subtle.
Likewise, insults and the like are often given in such a way that the
person will be completely unaware they have been insulted.
Erlunnites are inherently curious about the world around them.
With so many choices and possibilities before them they often meditate to
clear their minds and to find a focus in which to concentrate their efforts.
They are extremely logical and will try to use reason in all
circumstances. Because of this many
Erlunn Elves have chosen to follow the Path of Reason within their transformed
state, but the other paths are followed as well.
Since the Erlunnites prize thought and logic, mind-altering effects (of
any type) are despised, for they could cause a loss in reasoning or control.
They do partake of spirits, but they typically will not drink to get
drunk and are more social drinkers.
Many mistake the Erlunn as
stodgy or too serious, but this is truly not the case.
Although logic and reason are fundamental within their society, they are
a lighthearted people who take great pleasure in the small, everyday business of
life. They see the broader picture
and therefore often appreciate the smaller aspects even more as a result.
Elves
marry for life and remain monogamous for the duration of that time.
In the event that a spouse should die a young death, remarriage is
acceptable, but the older the elf the less likely he or she will remarry.
Elven spouses are partners and treat each other equally.
Although there are certain tasks which are generally considered male and
female, these lines are crossed regularly. Elven
women have as much political clout as men and family trees are traced through
both the male and the female. The
ceremony is a private event and it need not even be witnessed.
At the completion of the wedding ceremony the blue sapphire worn to
represent courting will change to a ruby to symbolize the joining (OOG: it
appears as though the stone simply changes color).
It is the decision of the newlyweds in regards to where they will reside.
Afterward the ceremony there is always some type of announcement made so
that the union is common knowledge.
The simplicity of the marriage Quetriin is made up for in the Quetriin
Casiil (Cas-e-il) or the Courting Ceremony.
Typically lasting for several years and never for less then one, the
Quetriin Casiil is an intricate process built around the traditions the Erlunn
follow so strictly. The Quetriin
Casiil is not gender specific and can be instigated by either a male or female
Elf. An Elf may have more then one
suitor at a time, though this does not occur with any great frequency.
There are several Vealir’s (Vay-leer), or levels, to the Quetriin
Casiil, which are described below.
Vealir
1: Declaration of Casiil: The Elf who wishes to begin the courting will
send an original poem to the other declaring their intentions to court.
If this intention is amiable the other Elf will respond in turn with a
poem. If the Elf does not wish to be
pursued they will send them a bundle of hand picked wildflowers (this will
signal the end of courting throughout the entire Quetriin Casiil).
Vealir
2: This Vealir is a time of learning about one another.
Small gifts may be presented, typically small tokens of affection or hand
trinkets. An example of this could
be a small carving of a Unicorn or Lark. Walks
through the
Vealir
3: More extravagant gifts, such as finely crafted jewelry or magical
items, are one of the presets of this Vealir.
Another includes the taking each other to the place they associate with
personal calmness and meditative properties.
This is the time when you declare intent to marry.
These places will become the place where the two Elves will come
throughout their lives to talk about important affairs and matters of the heart.
This Vealir lasts for around three months.
Vealir
4: A public ceremony announcing the engagement marks this Vealir.
Typically done among those closest to the two Elves in an Elven setting,
such as a small clearing in the woods, it is when the two Elves names their
Yavae (Ya-vay). Both the bride to be
and the groom will have a Yavae and the choosing of one is not something done
lightly. The Yavae are responsible
for watching over the relationship and keeping it true to its course.
Later the Yavae play other important roles.
Vealir
5: This particular Vealir lasts for no less then three months.
Much time is spent together, assisting one another with challenges faced
in their everyday lives. This allows
both to learn of the duties each is responsible for, their personal habits, and
the direction their lives shall eventually take.
This is to make sure that both Elves are prepared for what the future
holds.
Vealir
6: Perhaps the most difficult Vealir, it is the time when the
participation of the Yavae in the Quetriin Casiil becomes important.
Each Yavae speaks separately with the bride to be and the groom, in a one
on one situation. These one on one
conversations may be numerous. They
speak to the bride or groom on various matters of the heart and the more mundane
matters of life. After each Yavae
has had a chance to speak to both Elves and to each other there are two
different paths which they can take. If
they decree that something is amiss with the Quetriin Casiil or with the couple
themselves, they have the power to announce to the couple that they Quetriin
Casiil will progress no further until they are satisfied that all is right,
which may never happen. However, if
the Yavae are satisfied with the outcome of their conversations with the couple,
then the couple will move on to the seventh Vealir.
Vealir
7: The Yavae announce that the requirements of the sixth Vealir have
been met. To do this the two Yavae
will ask that the couple meet them to discuss yet another matter.
Instead of another conversation such as the ones found in the sixth
Vealir, the two Yavae will present the couple with a small gift, symbolizing
their permission for the Quetriin Casiil to continue.
At this time the couple to be married will place a blue sapphire in their
ear to announce they have entered into the final stages of courting.
Vealir
8:
The planning of the wedding and the vows that will be spoken at that special
moment. Each ceremony of joining is
unique and special to every Elf, and although more then one will have similar
styles or verses, each is subtly different.
Most ceremonies are simple, non material affairs, though that is the
norm, not the requirement.
Vealir 9: The final
stage of the Quetriin Casiil and one that few Elves choose to complete.
The two Elves will go to a place that is special to them and sit facing
each other, typically with knees touching. They
will then close their eyes and go into a deep trance that will bind them
together for all time. This
meditative state will last from as little as twenty minutes to as long as an
hour. During this time the Elves are
almost always unaware of their surroundings, even if a battle is occurring, and
often will remain in the trance unless dealt a damaging blow.
After this stage is done the two are bonded together in Kashiir
Niev(Ka-she-ir Ni-ev). A rumor that
has never been proven claims that once this is complete the two will be able to
tell when the other is in great distress and in need of help.
As stated above, this has not been proven and reports of it have been
rare. The reason this stage is not
often attempted is due to the tight bond. Should
one of the bonded die, it causes immense despair in the one left behind.
It will be extremely difficult for that Elf to continue on in life and
will require great support from friends and family.
Some are never able to find their way out of this despair and will
perform The Passing long before their
normal time.
The
extensive use of magic and alchemy has made Elven births painless and relatively
easy. When the time is right the
mother is put into a deep sleep for ten days.
During that time the child is born and when the mother awakens her and
the child are reunited with no ill side‑effects. An Erlunn couple will
typically have only one child throughout their long life, or perhaps two.
It is almost unheard of to have more then two naturally born children and
multiple births (twins, triplets) are extremely scarce.
Erlunn
Elves view their own mortality with much ire.
Most believe themselves to be the perfect race, but they cannot
understand why they age and die like everyone else (albeit much more slowly).
A painless form of suicide known as The
Passing is not entirely uncommon among Erlunnite elders.
This death ceremony is induced by a simple elixir that almost all Erlunn
Elves know how to concoct. The Elf
will perform The Passing in private.
This is generally done in a quiet grove or stand of trees.
Questions regarding the estate are taken care of before the ceremony
begins. A ceremonial gown of woven
leaves is worn and the body is left to deteriorate naturally. Burial is not
known in Erlunn culture.
Should
an Erlunn Elf pass on before their natural time the Elf will be carried by
friends and family to a quiet glen or place within the
Elven Aging