The
News of November, 597
Around
Dyllaria
Stonegate
Keep:
The
last word from several people who escaped the besieged castle is that the
outlook was extremely grim. Reportedly
the outer wall had been breached and the Army of Stonegate was forced to fall
back and defend the inner walls of the Palace against the horde of attackers.
Reports on the nature of the attacking force have ranged from Goblins and
Barbarians to Dragon Riders.
Torrent:
This
small lumbering community has been set upon by bands of Ogres and Orcs.
The town garrison is inadequate and ever shrinking due to casualties
and desertion. They have asked
Stonegate for assistance but have yet to receive any word.
Aelin:
With
the siege of Stonegate the town of Aelin was deserted by its usual standing
regiment. A few days ago Erlunn
Elven envoys from the North Wood entered the town to speak with High Merchant
Guthenor and they have been in private council since that time.
Galavast:
Guild
member Dinen Davere has traveled as far north as River’s End to try and put
together an army to aid Stonegate. He
has met with mixed success. Lord
Arianus has supported Dinen’s efforts, but has ordered his sheriff, Lord
Chancellor, Lieutenants, and Sir Anselm Poleho to remain in Galavast for the
protection of his people.
Free
City of Mythamber:
The
High Council has declared a state of emergency and all trade caravans are
searched and no one who is of Orc, Barbarian, or Minotaur blood are permitted
within the walls of the Old City. Lord
High General Seth Farrius has doubled the watch throughout the town and a
strict curfew has been enforced.
Lumberton
Shire:
Artemis
Silvertree has been sent to help run the town and to inform Field Marshal Urik
that Lady Morgan is missing and that the town’s defense is his sole
responsibility. Sir Flint is
still the judicial head of the town, but Artemis will advise him and act in
his absence.
Dollos:
This
sleepy little town continues to conduct business, but Lord Trader Cyras
Ashington has personally addressed the town garrison in ordered them to ready
themselves for war.
Rumors
At River’s End:
Lord Oakmoore is going to remove Lord Coalbaron
from River’s End.
Lord
Fooz is a Doppleganger.
Dragunda
is an ancient being who casts odd magic.
A
force of Trolls and Orcs are amassing north of the town.
Olos
has joined forces with The Overlord.
A
secret and ancient treasure belonging to Lord Negeon has not yet been found.
Captain
Morpheus never sleeps.
The
Order of the Raven is planning the takeover of several other Dyllarian
Lordships.
Sheriff
Gili Rockcrusher and his men are the only good people in Lord Fooz’s
hierarchy.
Laws
of River’s End
Anyone witnessing a crime or having knowledge
of a crime should report it to the Sheriff or Watch member. If requested by
the Lord or Magistrate, the witness will accompany the Sheriff to the trial.
The
accused has no right to confront his or her accuser(s).
If the Lord or Magistrate believes the accusations of the accuser(s),
then for the witness’ protection, their identities will be kept secret.
These
are the base penalties. They may
increase or decrease depending on the situation.
Crimes against town officials will be considered as multiple offenses.
Attempting to commit a crime and aiding a criminal are punishable as if
the crime was committed by the offender.
Crimes:
Assault
First
Offense- ten lashes, fifty copper fine.
Second
Offense- twenty lashes, 100 copper fine.
Third
Offense- thirty lashes, 150 copper fine.
Fourth
and Subsequent Offenses- death and loss of all worldly goods.
Assault
includes: spell attacks, gypsy curses, and introducing an alchemical substance
into a persons blood.
Burglary/Thieving
First
Offense- loss of a hand and all worldly goods.
Second
and Subsequent Offenses- loss of both hands and all worldly goods.
Kidnaping
First
and Subsequent Offenses- death
Murder
First
and Second Offenses- death, loss of all worldly goods.
Third
and Subsequent Offenses- Obliteration and loss of all worldly.
Necromancy
First
and Subsequent Offenses- death and loss of all worldly goods.
Slavery
First
and Subsequent offenses- death and loss of all worldly goods.
Treasons/Conspiracy
First
and Subsequent Offenses- Obliteration and banishment.
Casting
a formal ritual without a permit
First
Offense- fifty copper fine, loss of all components.
Second
and Subsequent Offenses- 100 copper fine, loss of all components, and formal
scrolls.
Special
Laws:
1.
Anyone selling goods must have a permit to sell them.
This includes any non-guild caster selling protectives.
See Lord Coalbaron or Magistrate Achee.
2.
Rock Trolls, Drae, and Sarr are considered visitors to the town and are
to be treated as such.
3.
Any woodland creature that is encountered alone should not be attacked
unless it attacks you. If such a creature is discovered in a trap or wounded the
animal should be bound and held and a member of the watch should be notified.
Letters
Captain
Morpheus,
Who
bequeathed the judgmental right to you to scorn, belittle, or sentence to
shame those who have pledged an oath to the Chaos Lord Vinlar?
It may be beyond your limited abilities to comprehend the reasoning
behind my actions; however, let me explain it to you simply.
Firstly, those that would not pledge needed healed; I healed them.
Secondly, many people needed to be resurrected when no others were
alive to do so; I resurrected them. Thirdly,
the destruction of the circle had to be prevented; I prevented that
destruction. And finally, the
Chaos Lord needed to be addressed to gain knowledge from him; I addressed him
as no others were courageous enough to do it.
What better way to gain knowledge of our enemy than to speak to him
directly?
I
have a strong will to survive; yet, I have an overpowering desire to save
others at the risk of endangering myself.
Does this deserve public
persecution and ostracism?
I
now demand a heartfelt apology for the improper and ignorant treatment I
received. If I do not receive an
expedient and suitable apology when I return, you would do well to keep a vast
distance between you and I for the remainder of your existence.
You have greatly upset me and these wounds do not heal quickly.
Heed
my warning,
Estashya
P.S.
Morpheus please remember that without me in River’s End’s Earth Circle you
would not have had protectives when you returned to battle.
Also, you may have valiantly died fighting the Chaos Lord but what did
you accomplish besides alienating and insulting at least one (perhaps more)
powerful ally.
P.P.S.
For those of you who feel the same as Morpheus it would be wise not to
discuss this matter with or near me lest my deep feelings on this matter cause
me to lash out.
Fighter’s
Guild of Galavast
Any
honest fighter who wishes for glory, great riches, and excitement should come to
Galavast and join the Fighter’s Guild. Some
of the best fighters have already joined to teach others and sharpen their own
skills as well. I will also be
observing each and everyone of you for a possible chance of becoming a knight.
The guild also provides you with armor and weapons, possibly silvered
weapons. Situations often become
very dangerous and deadly, but Galavast houses the finest healers around.
The fee for the guild is only a mere fifty copper, but remember that all
weapons, armor, and teachings are included.
If you are a brave and courageous warrior, then now is the time to prove
it!
Sir
Anselm,
First
Knight of Galavast
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Dear
Fooz,
I
would think that anyone who hoped to be the next Lord of River’s End would
attempt to get along with the other people in town.
After all the Lords of River’s End don’t exactly have a long life
expectancy anyway. If you continue
to antagonize people, you could wind up being the next deceased Lord.
No one is immortal.
A
concerned citizen
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People
of Dyllaria,
Anyone
who is interested in learning Celestial magic should come to the town of
Galavast. I have recently been
appointed Celestial Guildmaster and I am accepting interested people into the
guild. The fee is 100 copper a
year. This fee entitles you to be
taught, use of several workshops, free identification of items, and access to
many book and formal scrolls. Your
duties as a guild member will be the collection and harvesting of formal
components. These are to turned
over to the guild to be distributed when needed.
There will also be other tasks, although sometimes mundane, to be
performed. I will be doing some
traveling in the coming months to gather information and to aid those who are
mounting a defense against the evil horde that is rampaging across Dyllaria.
The easiest way to contact me will be to find me in Galavast around the
month of April. I hope to see many
interested people there. Also, any scrollmakers, no matter how skilled, should come to
sell their goods in Galavast. While
there you will be given access to the scroll making workshop under the condition
that scrolls produced will be sold to myself or another representative of the
guild. Top prices will be payed.
Lorik Blixar,
Celestial Guildmaster of Galavast
Arch Wizard of Fire and Laughter
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Craftsman
Wanted!
The
town of Galavast is looking for Armorsmiths and Weaponsmiths to supply the
Fighter’s Guild with their wares. An
Armorsmith Workshop is already set up, and is being run by only one Dwarf. Obviously, he cannot supply the Fighter’s Guild with armor
all by himself. If any Weaponsmiths
are serious then a work shop will be bought for them as well.
We will pay reasonable copper for the wares.
We assure you that you will make money and be under the protection of the
Fighter’s Guild. Thank you.
Sir
Anselm,
First Knight of Galavast
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Order
of the Raven Initiates:
The
current initiates to The Order of the Raven in Dyllaria are the following:
Rhea
Skylark
Sebastian
Coe
Angus
Ebonheart
Chalene
SilverMoure
Ahlana
Moonbrooke
Synaris
Zoloth
Azrael
Bloodstorm
Sir
Flint of Lumberton
All
other initiates are invalid due to the following conditions: 1.) You must
be sponsored by a full member in order to become an initiate; 2.) You may not
simultaneously hold a landed noble title and be an initiate.
All others should please contact me about regaining their initiate
status. Until then, no one not on
this list should wear ribbons or otherwise pretend in any way that they are
initiates.
Thank
you,
Falgar
Shinglefoot
We
shall never forget
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To
all able adventurers
Stonegate
has fallen or is under siege. We
are asking all who are able to meet myself or Vala Gurth in Mythamber before the
span of two months. We plan to aid
Stonegate. If you do not come now
then the land will be destroyed.
Dinen Davere