NEROŽ
Generic Component Number Policy
Version 1.0 081302
For NERO Rules: Mike Ennis
This
is not an optional play-test, and will be in effect in all NERO International
Tyrran Chapters as of
Objective:
|
|
The
Objective of this policy is to offer standard identification numbers that
can be used to create formal components of non-standard description. |
Details:
There are now standard
generic numbers that any chapter can use to represent formal components without
restriction as to the description of the component.
This will allow chapters to put out components of description other than
the standard Pine Cones, Death Knight Bones, Dragon Scales, etc. The
numbers and their types to be added are as follows:
|
ID
Number |
Type |
|
ID
Number |
Type |
|
C11001 |
P1 |
|
R11001 |
P2 |
|
C11002 |
C1 |
|
R11002 |
C2 |
|
C11003 |
D1 |
|
R11003 |
D2 |
|
C11004 |
E1 |
|
R11004 |
E2 |
|
C11005 |
S1 |
|
R11005 |
S2 |
|
C11006 |
T1 |
|
R11006 |
T2 |
|
C11007 |
V1 |
|
R11007 |
V2 |
|
C11008 |
S/R1 |
|
S11001 |
P4 |
|
U11001 |
P1 |
|
S11002 |
C4 |
|
U11002 |
C1 |
|
S11003 |
D4 |
|
U11003 |
D1 |
|
S11004 |
E4 |
|
U11004 |
E1 |
|
S11005 |
S4 |
|
U11005 |
S1 |
|
S11006 |
T4 |
|
U11006 |
T1 |
|
S11007 |
V4 |
|
U11007 |
V1 |
|
|
|
|
U11008 |
S/R1 |
|
|
|