NERO® Packet Delivered Damage Policy
Version 1.4 081302
For NERO Rules: Mike Ennis, Original Concept by NERO West

This is not an optional play-test, and will be in effect in all NERO International Tyrran Chapters as of August 13, 2002 .

Objective: 

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The Objective of this policy is to improve the flow of battle and lessen the learning curve by including the damage number into the verbal of all packet delivered damage effects.

Details:

When casting a packet delivered effect associated with a numeric value such as damage or a protective amount, the caster must call out the associated number at the end of the verbal.  This number is considered a part of the verbal, and this follows the standard rules for delivery in all ways.

 

For example (If using the Base Five Damage and Base Five Protectives Play-test): the correct full incant for Magic Missile is now: "I call forth a magic missile, five."  The correct verbal for Cause Serious Damage gas is “Cause Serious Damage Gas Poison, twenty.”  The correct verbal for a Flame Bolt delivered as the innate monster ability “Magic” is “Magic Flame Bolt, twenty.”  The correct verbal for a Bless spell is now “I grant you the power of a Bless, five.”

 

This applies to any effect that causes or cures damage delivered with a packet as well as to protective effects that add body or armor points to the target, such as Cure Wounds, Harm Undead, Cause Wounds, or Bless.  This change applies for chapters using core damages as well as those using the Base Five Play-tests.